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Auto Turret Interference & Settings

Original price was: 9,99 €.Current price is: 5,99 €.

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Auto Turret Interference allows you or your CLAN/TEAM to change the limit of turrets allowed for different players, based on your configurations and assigned roles. You can also make sure that the server or event turrets do not have interference, for example Raidable Base.

In addition, it offers commands to see the statistics on the auto turrets, the possibility of turning the turrets ON and OFF via command, automatic switching ON and OFF of the auto turrets and much more.

It also allows you to modify some automatic turret configurations, for example:
Customize rotation angle, Viewing angle and target scanning, Health, Range, Bullet Speed, Aim Cone, Damage Scale

Oxide/Carbon compatibility

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Description

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Auto Turret Interference & Settings

Auto Turret Interference allows you or your CLAN/TEAM to change the limit of turrets allowed for different players, based on your configurations and assigned roles. You can also make sure that the server or event turrets do not have interference, for example Raidable Base.

In addition, it offers commands to see the statistics on the auto turrets, the possibility of turning the turrets ON and OFF via command, automatic switching ON and OFF of the auto turrets and much more.

It also allows you to modify some automatic turret configurations, for example:

  • Customize rotation angle,
  • Viewing angle and target scanning,
  • Infinite Ammo: In the next release
  • Health,
  • Range,
  • Bullet Speed,
  • Aim Cone,
  • Damage Scale

Oxide/Carbon compatibility


Basically, 4 groups are configured: Default, VIP1, VIP2, VIP3, in this way you can decide the limit of turrets in a given radius based on the group assigned to the user or the group they belong to

Permissions:

  • autoturretinterference.admin – Allows you to execute some commands reserved for administrators
  • autoturretinterference.show.allowed – Allows you to use the /ati show command, to display text above the auto turrets with the status they are in.
  • autoturretinterference.default – Assign configurations: Default
  • autoturretinterference.vip1 – Assign configurations: VIP1
  • autoturretinterference.vip2 – Assign configurations: VIP2
  • autoturretinterference.vip3 — Assign configurations: VIP3

COMMANDS

Commands can be typed in chat (by putting the / character in front of the command), or from console.

  • /ati status or /ati st — This command allows the player to see his auto turret statistics and limits
  • /ati status <steamID> or /ati st <steamID> — This command allows the administrator to see another player’s auto turret and limit statistics. To use this command you must have permission: autoturretinterference.admin

 

  • /ati start or /ati stop — This command allows the player to turn on or off the single auto turret you are looking at. To use this command, you must enable the AllowCommandsToStartAndStop = true property in your configuration or have permission: autoturretinterference.admin
    • NB: If you have autoturretinterference.admin permission, you can turn on or off the auto turret you are watching of any player.
  • /ati startall or /ati stopall — This command allows the player to turn all of your auto turrets ON or OFF. To use this command, you must enable the AllowCommandsToStartAndStop = true property in your configuration or have permission: autoturretinterference.admin
    • NB: If the player is part of a clan/team, all turrets of all members of the clan/team will be turned ON or OFF.
  • /ati startall <steamID> or /ati stopall <steamID> — This command allows you to turn ON or OFF all turrets of a player based on its SteamID. To use this command you must have permission: autoturretinterference.admin
    • NB: If the player is part of a clan/team, all turrets of all members of the clan/team will be turned ON or OFF.

 

  • /ati show or /ati sh — Command to display text above the auto turret with the status they are in.
    Useful for finding turrets that are having problems.
    To use this command you must have permission: autoturretinterference.show.allowed
    You can pass one of these parameters:

    • /ati show 0: Show all player auto turrets in all states.
    • /ati show 1: Show text on all player active auto turrets
    • /ati show 2: Show text on all player turned off auto turrets
    • /ati show 3 : Display text on all player auto turrets not connected to power
    • /ati show 4: Display text on all player auto turrets with interference
  • /ati show <numbr> <steamID> or /ati sh <numbr> <steamID> — Command to display text above the auto turret with the state it is in based on the player’s SteamID.
    To use this command you must have permission: autoturretinterference.admin

Commands can be added or modified in the configuration file: /oxide/config/AutoTurretInterference.json

Command output example (/ati status or /ati st):
Autoturretinterference Image 3-2

Command output example (/ati show or /ati sh):

Autoturretinterference_Show_4

Autoturretinterference_Show_2


CLAN/TEAM

If you are part of a clan/team and there are 1 more members who have the VIP/ROLE, then all members of the clan/team will benefit.

Example: a clan/team member has the VIP/ROLE to be able to place 40 turrets, in this case all clan/team members will be able to place 40 turrets, but this does not mean that the total number of turrets you can place are added, the limit in in this case there are still 40 turrets, but they can be positioned by all members of the clan/team, rather than just the player who has the VIP/ROLE (in this case we assumed that the VIP/ROLE limited to 40 turrets).

If there are multiple clan/team members who have different VIPs/ROLEs, the best VIP/ROLE will be taken, usually VIP3


Configuration

The settings and options can be configured in the AutoTurretInterference under the config directory.
The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{
  "Remove interference for server auto turrets: default true (Useful for Raidable Bases or events)": true,
  "PlayerShowTurretCountInfoMessage (Show the player, when he places a turret, a message with the number of turrets that are placed in the radius he is in. Default true.)": true,
  "AllowCommandsToStartAndStop (If set to TRUE, enables commands to allow the player or clan/team to turn their all auto turrets ON or OFF. Default FALSE)": false,
  "EnableAutomaticsStartAndStop (If set to TRUE, the player's turrets will be turned OFF when they go offline and ON when they come back online. For the clan/team, the entire clan must be offline to turn OFF the turrets automatically, but if at least one member of the clan comes back online, all the auto turrets will turn ON. Default FALSE)": false,
  "EnableMessageInfo (If set to TRUE, it shows a message info to the player, when he takes hold of an auto turret, of the commands that the plugin makes available to him)": true,
  "Auto Turret Draw Time (seconds). Default 60s": 60,
  "Auto Turret Draw Font Size (px). Default 16 pixel": 16,
  "Chat Command": [
    "ati",
    "autoturretinterference"
  ],
  "RolePermission": {
    "default": {
      "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1": -1,
      "Player Auto Turrets without interference limit": 12,
      "Radius within which the system checks for other turrets (lower = more turrets)": 40,
      "Rotate Auto Turrets 180° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 270° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 360° degrees instead 90°. Default false": false,
      "Auto Turret Viewing angle and target scanning. Default 180° Degrees": 180,
      "Enable Auto Turrets custom settings": false,
      "Health (Default 1000)": 1000.0,
      "Range (Default 30)": 30.0,
      "Bullet Speed (Default 200)": 200.0,
      "Aim Cone (Default 4)": 4.0,
      "Damage Scale (Default 1.0)": 1.0
    },
    "vip1": {
      "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1": -1,
      "Player Auto Turrets without interference limit": 20,
      "Radius within which the system checks for other turrets (lower = more turrets)": 40,
      "Rotate Auto Turrets 180° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 270° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 360° degrees instead 90°. Default false": false,
      "Auto Turret Viewing angle and target scanning. Default 180° Degrees": 180,
      "Enable Auto Turrets custom settings": false,
      "Health (Default 1000)": 1000.0,
      "Range (Default 30)": 30.0,
      "Bullet Speed (Default 200)": 200.0,
      "Aim Cone (Default 4)": 4.0,
      "Damage Scale (Default 1.0)": 1.0
    },
    "vip2": {
      "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1": -1,
      "Player Auto Turrets without interference limit": 30,
      "Radius within which the system checks for other turrets (lower = more turrets)": 40,
      "Rotate Auto Turrets 180° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 270° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 360° degrees instead 90°. Default false": false,
      "Auto Turret Viewing angle and target scanning. Default 180° Degrees": 180,
      "Enable Auto Turrets custom settings": false,
      "Health (Default 1000)": 1000.0,
      "Range (Default 30)": 30.0,
      "Bullet Speed (Default 200)": 200.0,
      "Aim Cone (Default 4)": 4.0,
      "Damage Scale (Default 1.0)": 1.0
    },
    "vip3": {
      "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1": -1,
      "Player Auto Turrets without interference limit": 40,
      "Radius within which the system checks for other turrets (lower = more turrets)": 40,
      "Rotate Auto Turrets 180° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 270° degrees instead 90°. Default false": false,
      "Rotate Auto Turrets 360° degrees instead 90°. Default false": false,
      "Auto Turret Viewing angle and target scanning. Default 180° Degrees": 180,
      "Enable Auto Turrets custom settings": false,
      "Health (Default 1000)": 1000.0,
      "Range (Default 30)": 30.0,
      "Bullet Speed (Default 200)": 200.0,
      "Aim Cone (Default 4)": 4.0,
      "Damage Scale (Default 1.0)": 1.0
    }
  }
}

 

  1. Remove interference for server auto turrets: default true (Useful for Raidable Bases or events): Whether or not to enable interference for server auto turrets. By default it is true, in this way the server’s automatic turrets will not have interference, useful for events for example: Raidable Base.
  2. PlayerShowTurretCountInfoMessage: Show the player, when he places a turret, a message with the number of turrets that are placed in the radius he is in. Default: TRUE.
  3. AllowCommandsToStartAndStop: If set to TRUE, enables commands to allow the player or clan/team to turn their all auto turrets ON or OFF. Default FALSE.
  4. EnableAutomaticsStartAndStop: If set to TRUE, the player’s turrets will be turned OFF when they go offline and ON when they come back online. For the clan/team, the entire clan must be offline to turn OFF the turrets automatically, but if at least one member of the clan comes back online, all the auto turrets will turn ON. Default FALSE.
  5. EnableMessageInfo: If set to TRUE, it shows a message info to the player, when he takes hold of an auto turret, of the commands that the plugin makes available to him. Default: TRUE.
  6. Auto Turret Draw Time (seconds). Default 60s: Duration of display of text above the auto turret. Default 60 seconds.
  7. Auto Turret Draw Font Size (px). Default 16 pixel: Size of text above auto turret. Default 16 pixel
  8. Chat Command: Here you can add, edit or delete Commands can be typed in chat (by putting the / character in front of the command), or from console.
  9. Player Auto Turrets without interference limit: How many automatic turrets can a player place within the radius within which the system controls the other turrets, without them interfering. For example, basic rust allows 12 turrets in a radius of 40 meters, you can set for example 30 turrets instead of 12.
  10. Radius within which the system checks for other turrets (lower = more turrets)
  11. Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit).
    Maximum total number of auto turrets that can be active for player or entire clan/team.
    When Auto Turrets are placed, only a certain number in a certain radius, configured in the configuration file, can be active at a given time.
    However, this does not prevent you from being able to place unlimited Auto Turrets.
    For example, you have set a limit of 20 Auto Turrets in a 40 meter radius, this means that in a 40 meter radius there can be a maximum of 20 Auto Turrets. But if you place another 20 Auto Turrets more than 40 meters away from the first ones, then you can place another 20 active Auto Turrets, and so on.
    With this option you can establish the maximum number of Auto Turrets that can be active regardless of the radius, in order to avoid unlimited Auto Turrets.
    It is always recommended to use this configuration together with the others.
    For example you can decide that the forced maximum Auto Turrets limit is 5 times the number of active Auto Turrets in a given radius, it’s up to you to decide. Default -1.
  12. Auto Turrets rotation angle: Allows you to change the rotation angle of the turret. Targets will be acquired as usual, if they are in front of the turret which however can move to a larger angle.
    1. Rotate Auto Turrets 180° degrees instead 90°: If set to TRUE, the auto turrets will rotate 180° instead of the default 90° (degrees). Default False
    2. Rotate Auto Turrets 270° degrees instead 90°: If set to TRUE, the auto turrets will rotate 270° instead of the default 90° (degrees). Default False
    3. Rotate Auto Turrets 360° degrees instead 90°: If set to TRUE, the auto turrets will rotate 360° instead of the default 90° (degrees). Default False
  13. Auto Turret Viewing angle and target scanning: This is a very powerful setting, it allows the auto turrets to see and acquire targets instantly based on the set angle, regardless of whether the target is in front of the auto turrets or not.
    For example if set to 200°, the auto turrets will acquire targets instantly within 200°.
    Or if set to 360°, the auto turrets will acquire targets instantly in all directions. You can choose the angle you prefer by entering a number between 1° and 360° (degrees). Default 180° Degrees.
  14. Enable Auto Turrets custom settings: If set to TRUE, it allows you to change some Auto turret settings. Default FALSE
    1. Health (Default 1000): Auto Turrets maximum health.
    2. Range (Default 30): Distance from which the weapon can see.
    3. Bullet Speed (Default 200): Speed ​​of bullets fired.
    4. Aim Cone (Default 4): The weapon’s aiming cone.
    5. Damage Scale (Default 1.0): allows you to increase the damage of Auto turrets. A higher value indicates greater damage.

PlayerShowTurretCountInfoMessage EXAMPLE:

| Digital Market Play

EnableMessageInfo EXAMPLE:

Autoturretinterference_Show_3


Localization

The plugin, therefore the automatic messages and statistics, are translated into the following languages:

  • English
  • Italian
  • Spanish
  • French
  • German
  • Dutch
  • Turkish
  • Russian
  • Ukrainian

Translation files are located in the /oxide/lang folder, here is an example of a /oxide/lang/en/AutoTurretInterference.json translation file.

You can add translations for other languages by adding them to the folder: /oxide/lang


Additional information

Framework

Carbon, Oxide/Umod

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1.1.92
15/10/2024
Fixed

Fix: Message with the count of active turrets nearby

1.1.91
26/09/2024
Updated

Show auto turrets in all states

1.1.90
25/09/2024
Updated

Changed the name of the command to turn on all turrets from /ati start to /ati startall

Updated

Changed the name of the command to turn off all turrets from /ati stop to /ati stopall

Added

Added a command to turn on a single turret /ati start

Added

Added a command to turn off a single turret /ati stop

Added

Added a command /ati show to display text above the turrets with their status: On, Off, Not Connected, Interfering.

1.1.89
01/09/2024

Update for the next Rust update for Forced Wipe. Don't update before!!!

Updated

Update for the next Rust update for Forced Wipe. Don't update before!!!

1.1.88
04/08/2024
Improved

Improved translation: French

1.1.87
25/07/2024
Improved

Cache implementation, big performance improvement

1.1.86
24/07/2024
Improved

Performance improvement

1.1.85
20/07/2024
Fixed

Fix for clan NPE

1.1.84
18/07/2024
Added

New configurations for the auto turret rotation angle

Added

New configuration for the auto turrets viewing angle and target acquisition

1.1.83
16/07/2024
Added

Added new settings: Health, Range, Bullet Speed, Aim Cone, Damage Scale

Fixed

Fixed 360° target scanning

1.1.82
28/06/2024
Fixed

FIX NPE

1.1.8
06/06/2024
Added

New setting: 360° auto turret scanning

1.1.7
28/05/2024
Fixed

Fixed Auto Turrets radius check

1.1.6
27/05/2024
Added

Added new configuration: Maximum total number of auto turrets that can be active.

Fixed

Bug Fix

1.1.4
06/04/2024
Improved

Improved performance

1.1.3
02/04/2024
Improved

Improved performance

1.1.2
01/04/2024
Improved

Improved performance

1.1.1
31/03/2024
Added

Added configuration to allow auto turrets to be automatically turned on or off based on whether the player or entire clan/team is online or offline.

Added

Added new configurations and commands to turn auto turrets on or off with one command.

1.1.0
26/03/2024
Added

Added support to the native Rust team

1.0.9
21/03/2024
Removed

Removed SteamID from statistics

1.0.8
12/03/2024
Fixed

Fix counter

1.0.7
12/03/2024
Improved

Hidden Steam ID from statistics if Streamer mode is enabled

1.0.6
12/03/2024
Added

Added new translations

1.0.5
10/03/2024
Added

Added more language translation for the automatic message.

1.0.4
04/03/2024
Updated

Updated colors on auto turret statistics print

1.0.3
03/03/2024
Added

Added command to view a player's auto turret and limit statistics

Added

Added a new role

1.0.2
02/03/2024
Added

Added message with active auto turret count

1.0.1
11/11/2023
Added

Added clan support

1.0.0
08/11/2023
Updated

Final release

0.9.6
08/11/2023
Improved

Turret management improvements, part 2

0.9.5
08/11/2023
Improved

Turret management improvements

0.9.4
08/11/2023
Improved

Improved performance

0.9.2
07/11/2023
Improved

Improved performance

0.9.1
27/10/2023

Initial release

Added

Initial release

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