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Stack Everything – Stack all entities

Original price was: 14,99 €.Current price is: 9,99 €.

Sold by: scalbox

Stack Everything – Stack all entities, allows you to stack all entities, such as: Stack Chest, Barricade, Large Water Catcher, Small Water Catcher, Locker, Barbeque, Water Barrel, Storage Box, Wood Box, Storage Barrel, Composter, Furnace, Legacy Furnace , Electric Furnace, Hobo Barrel, Mixing Table, Battery, Generator, Test Generator, Water Purifier, Chippy Arcade, Boom Box, etc…

Allows you to add new entities to stack, set stack size limits, and limit which entities can be stacked based on player permissions.

Stack as many entities as you want with just one plugin!

Oxide/Carbon compatibility

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Stack Everything – Stack all entities

Stack Everything – Stack all entities, allows you to stack all entities, such as: Stack Chest, Barricade, Large Water Catcher, Small Water Catcher, Locker, Barbeque, Water Barrel, Storage Box, Wood Box, Storage Barrel, Composter, Furnace, Legacy Furnace , Electric Furnace, Hobo Barrel, Mixing Table, Battery, Generator, Test Generator, Water Purifier, Chippy Arcade, Boom Box, etc…

Allows you to add new entities to stack, set stack size limits, and limit which entities can be stacked based on player permissions.

Stack as many entities as you want with just one plugin!

Oxide/Carbon compatibility


PERMISSIONS:

To be able to stack entities, the player must have the permission:

  • stackeverything.use – Allows to use the plugin.

In addition, 4 other permissions are created (Default, VIP1, VIP2, VIP3), each of which allows you to create different configurations to assign to the various players.

  • stackeverything.default – Assign configurations: Default.
  • stackeverything.vip1 – Assign configurations: VIP1.
  • stackeverything.vip2 – Assign configurations: VIP2.
  • stackeverything.vip3 – Assign configurations: VIP3.

CONFIGURATION

The settings and options can be configured in the StackEverything.json under the config directory.
The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{
  "Use Clan/Team": true,
  "Skin Blacklist": [],
  "Role Permission": {
    "default": {
      "Maximum number of stackable entities": 2,
      "Exclude stacking of these entities": [],
      "Maximum stack number per entity": {}
    },
    "vip1": {
      "Maximum number of stackable entities": 4,
      "Exclude stacking of these entities": [],
      "Maximum stack number per entity": {}
    },
    "vip2": {
      "Maximum number of stackable entities": 6,
      "Exclude stacking of these entities": [],
      "Maximum stack number per entity": {}
    },
    "vip3": {
      "Maximum number of stackable entities": 10,
      "Exclude stacking of these entities": [],
      "Maximum stack number per entity": {}
    }
  },
  "Stackable Items": [
    {
      "Display Name": "Concrete Barricade",
      "Item Name": "barricade.concrete",
      "Item Id": -1950721390,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/barricades/barricade.concrete.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.5,
      "Upper Bound Offset": 1.24,
      "Effect Name": "assets/prefabs/deployable/barricades/effects/barricade-concrete-deploy.prefab"
    },
    {
      "Display Name": "Stone Barricade",
      "Item Name": "barricade.stone",
      "Item Id": 15388698,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/barricades/barricade.stone.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.4,
      "Upper Bound Offset": 1.24,
      "Effect Name": "assets/prefabs/deployable/barricades/effects/barricade-stone-deploy.prefab"
    },
    {
      "Display Name": "Sandbag Barricade",
      "Item Name": "barricade.sandbags",
      "Item Id": -559599960,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/barricades/barricade.sandbags.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.4,
      "Upper Bound Offset": 1.18,
      "Effect Name": "assets/prefabs/deployable/barricades/effects/barricade-sandbags-deploy.prefab"
    },
    {
      "Display Name": "Large Water Catcher",
      "Item Name": "water.catcher.large",
      "Item Id": -1100168350,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/water catcher/water_catcher_large.prefab",
      "Radius Check": 0.1,
      "Collider Height": 4.168319,
      "Upper Bound Offset": 4.1,
      "Effect Name": "assets/prefabs/deployable/water catcher/effects/water-catcher-large-deploy.prefab"
    },
    {
      "Display Name": "Small Water Catcher",
      "Item Name": "water.catcher.small",
      "Item Id": -132247350,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/water catcher/water_catcher_small.prefab",
      "Radius Check": 0.1,
      "Collider Height": 2.67044,
      "Upper Bound Offset": 2.5,
      "Effect Name": "assets/prefabs/deployable/water catcher/effects/water-catcher-deploy.prefab"
    },
    {
      "Display Name": "Locker",
      "Item Name": "locker",
      "Item Id": -110921842,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/locker/locker.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 2.3,
      "Upper Bound Offset": 2.238,
      "Effect Name": "assets/prefabs/deployable/locker/effects/locker-deploy.prefab"
    },
    {
      "Display Name": "Barbeque",
      "Item Name": "bbq",
      "Item Id": 1099314009,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/bbq/bbq.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.2,
      "Upper Bound Offset": 0.84,
      "Effect Name": "assets/prefabs/deployable/bbq/effects/barbeque-deploy.prefab"
    },
    {
      "Display Name": "Water Barrel",
      "Item Name": "water.barrel",
      "Item Id": -1863559151,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/liquidbarrel/waterbarrel.prefab",
      "Radius Check": 0.1,
      "Collider Height": 2.67044,
      "Upper Bound Offset": 1.594,
      "Effect Name": "assets/prefabs/deployable/liquidbarrel/effects/liquid-barrel-deploy.prefab"
    },
    {
      "Display Name": "Wood Storage Box",
      "Item Name": "box.wooden",
      "Item Id": -180129657,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 0.5552952,
      "Upper Bound Offset": 0.5552952,
      "Effect Name": "assets/prefabs/deployable/woodenbox/effects/wooden-box-deploy.prefab"
    },
    {
      "Display Name": "Large Wood Box",
      "Item Name": "box.wooden.large",
      "Item Id": 833533164,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab",
      "Radius Check": 0.1,
      "Collider Height": 0.790511,
      "Upper Bound Offset": 0.790511,
      "Effect Name": "assets/prefabs/deployable/large wood storage/effects/large-wood-box-deploy.prefab"
    },
    {
      "Display Name": "Storage Barrel Horizontal",
      "Item Name": "storage_barrel_c",
      "Item Id": -1421257350,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab",
      "Radius Check": 0.1,
      "Collider Height": 0.94,
      "Upper Bound Offset": 0.94,
      "Effect Name": "assets/prefabs/misc/decor_dlc/storagebarrel/effects/storage-barrel-deploy.prefab"
    },
    {
      "Display Name": "Storage Barrel Vertical",
      "Item Name": "storage_barrel_b",
      "Item Id": 1307626005,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_b.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.3,
      "Upper Bound Offset": 1.3,
      "Effect Name": "assets/prefabs/misc/decor_dlc/storagebarrel/effects/storage-barrel-deploy.prefab"
    },
    {
      "Display Name": "Fridge",
      "Item Name": "fridge",
      "Item Id": 1413014235,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/fridge/fridge.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 2.0,
      "Upper Bound Offset": 2.0,
      "Effect Name": "assets/prefabs/deployable/fridge/effects/fridge-deploy.prefab"
    },
    {
      "Display Name": "Salvaged Shelves",
      "Item Name": "shelves",
      "Item Id": 1950721418,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/shelves/shelves.prefab",
      "Radius Check": 0.1,
      "Collider Height": 2.8,
      "Upper Bound Offset": 2.8,
      "Effect Name": "assets/prefabs/deployable/shelves/effects/shelves-deploy.prefab"
    },
    {
      "Display Name": "Stone Fireplace",
      "Item Name": "fireplace.stone",
      "Item Id": -1535621066,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/fireplace/fireplace.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 2.9,
      "Upper Bound Offset": 2.9,
      "Effect Name": "assets/prefabs/deployable/campfire/effects/campfire-deploy.prefab"
    },
    {
      "Display Name": "Composter",
      "Item Name": "composter",
      "Item Id": -1488398114,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/composter/composter.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.64,
      "Upper Bound Offset": 1.54,
      "Effect Name": "assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab"
    },
    {
      "Display Name": "Furnace",
      "Item Name": "furnace",
      "Item Id": -1999722522,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/furnace/furnace.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.6,
      "Upper Bound Offset": 1.44,
      "Effect Name": "assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab"
    },
    {
      "Display Name": "Legacy Furnace",
      "Item Name": "legacyfurnace",
      "Item Id": -1310391395,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.6,
      "Upper Bound Offset": 1.44,
      "Effect Name": "assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab"
    },
    {
      "Display Name": "Electric Furnace",
      "Item Name": "electric.furnace",
      "Item Id": -1196547867,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.2,
      "Upper Bound Offset": 1.15,
      "Effect Name": "assets/prefabs/deployable/playerioents/electricfurnace/effects/electric-furnace-deploy.prefab"
    },
    {
      "Display Name": "Cursed Cauldron",
      "Item Name": "cursedcauldron",
      "Item Id": 1242522330,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/misc/halloween/cursed_cauldron/cursedcauldron.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.1,
      "Upper Bound Offset": 0.95,
      "Effect Name": "assets/prefabs/deployable/campfire/effects/campfire-deploy.prefab"
    },
    {
      "Display Name": "Hobo Barrel",
      "Item Name": "hobobarrel",
      "Item Id": -1442559428,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/misc/twitch/hobobarrel/hobobarrel.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.2,
      "Upper Bound Offset": 1.13,
      "Effect Name": "assets/prefabs/deployable/campfire/effects/campfire-deploy.prefab"
    },
    {
      "Display Name": "Mixing Table",
      "Item Name": "mixingtable",
      "Item Id": 1259919256,
      "Enable Stacking": true,
      "Prefab Name": "assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab",
      "Radius Check": 0.1,
      "Collider Height": 1.64,
      "Upper Bound Offset": 0.9,
      "Effect Name": "assets/prefabs/deployable/mixingtable/effects/mixing-table-deploy.prefab"
    },
    ............................................................
  ],
  "VersionNumber": {
    "Major": 1,
    "Minor": 0,
    "Patch": 0
  }
}
  1. Use Clan/Team: If set to TRUE and the player is part of the clan/team, he can stack entities on entities owned by his teammates. Default: TRUE
  2. Skin Blacklist: Here you can enter skins that are prohibited. When an entity is stacked, if it has one of these skins, the skin will be removed.
    Configuration example:

    1. "Skin Blacklist": [
        0123456789,
        9876543210
      ]
  3. Role Permission: Here you can set the configurations for the various roles:
    1. Maximum number of stackable entities: Maximum number of entities that can be stacked. Number of entities that can be placed on top of each other in the stack.
    2. Exclude stacking of these entities: Entities that cannot be stacked even if they have been enabled in the configuration file.
      Here you must enter the PrefabName that you can find in the configuration file in the section: Stackable Items.
      Configuration example:

      "Exclude stacking of these entities": [
        "assets/prefabs/deployable/bbq/bbq.deployed.prefab",
        "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab"
      ]
    3. Maximum stack number per entity: Here you can configure the maximum stack size for the single entity bypassing the base limit: Maximum number of stackable entities
      Also if an entity is disabled in the configuration file, if it is entered here, the entity will now be enabled for the players that are part of this configuration.
      Configuration example:

      "Maximum stack number per entity": {
        "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab": 4,
        "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab": 3,
        "assets/prefabs/deployable/composter/composter.prefab": 4,
        "assets/prefabs/deployable/furnace/furnace.prefab": 6
      }
  4. Stackable Items: Here all the entities that can be stacked are defined.
    You can add new ones manually or open a support request to request a new entity to be added to the plugin.

    1. Enable Stacking: If set to TRUE, the entity can be stacked, otherwise not.
      If the entity is not enabled, you can always bypass the block by configuring: Maximum stack number per entity

AVAILABLE ENTITIES

Concrete Barricade, Stone Barricade, Sandbag Barricade, Large Water Catcher, Small Water Catcher, Locker, Barbeque, Water Barrel, Wood Storage Box, Large Wood Box, Storage Barrel Horizontal, Storage Barrel Vertical, Fridge, Salvaged Shelves, Stone Fireplace, Composter, Furnace, Legacy Furnace, Small Oil Refinery (Available in the next plugin update), Electric Furnace, Cursed Cauldron, Hobo Barrel, Mixing Table, Test Generator (Available in the next plugin update), Large Rechargeable Battery, Medium Rechargeable Battery, Small Rechargeable Battery, Large Solar Panel, Small Generator, Powered Water Purifier, RF Broadcaster, RF Receiver, Chippy Arcade Game, Strobe Light, Laser Light, Snow Machine, Fogger-3000, Audio Alarm, Spooky Speaker, Boom Box.


NEW ENTITIES

New entities will be added with future releases. If you want to request the addition of a specific entity, feel free to open a support request and it will be added to the plugin.


ENTITY IMAGE PREVIEW

Concrete Barricade
Concrete Barricade
Stone Barricade
Stone Barricade
Sandbag Barricade
Sandbag Barricade
Large Water Catcher
Large Water Catcher
Small Water Catcher
Small Water Catcher
Locker
Locker
Barbeque
Barbeque
Water Barrel
Water Barrel
Wood Storage Box
Wood Storage Box
Large Wood Box
Large Wood Box
Storage Barrel Horizontal
Storage Barrel Horizontal
Storage Barrel Vertical
Storage Barrel Vertical
Fridge
Fridge
Salvaged Shelves
Salvaged Shelves
Stone Fireplace
Stone Fireplace
Composter
Composter
Furnace
Furnace
Legacy Furnace
Legacy Furnace
Small Oil Refinery (Available in the next plugin update)
Small Oil Refinery (Available In The Next Plugin Update)
Electric Furnace
Electric Furnace
Cursed Cauldron
Cursed Cauldron
Hobo Barrel
Hobo Barrel
Mixing Table
Mixing Table
Test Generator (Available in the next plugin update)
Test Generator (Available In The Next Plugin Update)
Large Rechargeable Battery
Large Rechargeable Battery
Medium Rechargeable Battery
Medium Rechargeable Battery
Small Rechargeable Battery
Small Rechargeable Battery
Large Solar Panel
Large Solar Panel
Small Generator
Small Generator
Powered Water Purifier
Powered Water Purifier
RF Broadcaster
Rf Broadcaster
RF Receiver
Rf Receiver
Chippy Arcade Game
Chippy Arcade Game
Strobe Light
Strobe Light
Laser Light
Laser Light
Snow Machine
Snow Machine
Fogger-3000
Fogger-3000
Audio Alarm
Audio Alarm
Spooky Speaker
Spooky Speaker
Boom Box
Boom Box

Additional information

Framework

Carbon, Oxide/Umod

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1.0.2
01/09/2024

Update for the next Rust update for Forced Wipe. Don't update before!!!

Updated

Update for the next Rust update for Forced Wipe. Don't update before!!!

1.0.1
15/08/2024
Removed

Removed debug print

1.0.0
14/08/2024

Initial release

Added

Initial release

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