- Description
- Additional information
- Reviews (0)
- Change Log
- Discussions (0)
- Product Enquiry
Description
This is a fork of this plugin https://umod.org/plugins/trade, created by Calytic.
This fork was made to fix a Carbon compile error, a request made by the Rust community and not solved for more than 1 year.
If you are the developer of this plugin, feel free to contact me for the patch.
Trade
Trade allows two players to trade items safely at a distance.
PERMISSIONS:
This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.
- trade.use — Allows players to initiate trades
- trade.accept — Allows players to accept trades
CHAT COMMANDS:
- /trade “partial or full player name” — Send a trade request to specified player
- /trade accept — Accept the most recent trade request
CONFIGURATION:
The settings and options can be configured in the Trade file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{ "Settings": { "box": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab", "cooldownMinutes": 5, "maxRadius": 5000.0, "pendingSeconds": 25.0, "radiationMax": 0.0, "slots": 30 }, "VERSION": "1.1.0" }
API:
bool IsTradeBox(BaseNetworkable entity)
NOTE:
- Known issue with Quick Sort GUI staying up after trade is completed
- Why does the box keep disappearing? You or the trade recipient moved out of range or tabbed out from the box. Stand still. Don’t report it, it will be ignored.
Additional information
Framework | Carbon, Oxide/Umod |
---|---|
Features | Fork |
Only logged in customers who have purchased this product may leave a review.
Fix for new Rust update (03/10/2024)
Fixed Carbon compile error
Forked version v1.2.44. Version date 16/06/2023.
Forked version v1.2.44. Version date 16/06/2023.
Discussions
There are no discussions yet.
Reviews
There are no reviews yet.