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Trade

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Allows players to trade items safely at a distance

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Description

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This is a fork of this plugin https://umod.org/plugins/trade, created by Calytic.
This fork was made to fix a Carbon compile error, a request made by the Rust community and not solved for more than 1 year.
If you are the developer of this plugin, feel free to contact me for the patch.


Trade

Trade allows two players to trade items safely at a distance.


PERMISSIONS:

This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>.
To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.
  • trade.use — Allows players to initiate trades
  • trade.accept — Allows players to accept trades

CHAT COMMANDS:

  • /trade “partial or full player name” — Send a trade request to specified player
  • /trade accept — Accept the most recent trade request

CONFIGURATION:

The settings and options can be configured in the Trade file under the config directory.
The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{
  "Settings": {
    "box": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
    "cooldownMinutes": 5,
    "maxRadius": 5000.0,
    "pendingSeconds": 25.0,
    "radiationMax": 0.0,
    "slots": 30
  },
  "VERSION": "1.1.0"
}

API:

bool IsTradeBox(BaseNetworkable entity)

NOTE:

  • Known issue with Quick Sort GUI staying up after trade is completed
  • Why does the box keep disappearing? You or the trade recipient moved out of range or tabbed out from the box. Stand still. Don’t report it, it will be ignored.

Additional information

Framework

Carbon, Oxide/Umod

Features

Fork

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1.2.45
28/07/2024
Fixed

Fixed Carbon compile error

1.2.44
28/07/2024

Forked version v1.2.44. Version date 16/06/2023.

Added

Forked version v1.2.44. Version date 16/06/2023.

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