











Stack Everything – Stack all entities, Chest Stacks, Farm Stacks, and more
8,99 €
Sold by: scalboxStack Everything – Stack all entities, Chest Stacks, Farm Stacks, and more, allows you to stack all entities, such as: Stack Chest, Barricade, Large Water Catcher, Small Water Catcher, Locker, Barbeque, Water Barrel, Storage Box, Wood Box, Storage Barrel, Composter, Furnace, Legacy Furnace , Electric Furnace, Hobo Barrel, Mixing Table, Cooking Workbench, Battery, Generator, Test Generator, Water Purifier, Chippy Arcade, Boom Box, Farming entities, etc…
Naval Deep Sea support, stack entities.
Support for: Storage Box Pack DLC (https://rust.facepunch.com/news/shipshape#StorageBoxPackDLC)
Support for: Industrial Decor Pack DLC (https://rust.facepunch.com/news/built-different#IndustrialDecorPack)
Allows you to add new entities to stack, set stack size limits, and limit which entities can be stacked based on player permissions.
Stack as many entities as you want with just one plugin!
Oxide/Carbon compatibility
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Description
Stack Everything – Stack all entities, Chest Stacks, Farm Stacks, and more
Stack Everything – Stack all entities, Chest Stacks, Farm Stacks, and more, allows you to stack all entities, such as: Stack Chest, Barricade, Large Water Catcher, Small Water Catcher, Locker, Barbeque, Water Barrel, Storage Box, Wood Box, Storage Barrel, Composter, Furnace, Legacy Furnace , Electric Furnace, Hobo Barrel, Mixing Table, Cooking Workbench, Battery, Generator, Test Generator, Water Purifier, Chippy Arcade, Boom Box, Farming entities, etc…
Naval Deep Sea support, stack entities.
Support for: Storage Box Pack DLC (https://rust.facepunch.com/news/shipshape#StorageBoxPackDLC)
Support for: Industrial Decor Pack DLC (https://rust.facepunch.com/news/built-different#IndustrialDecorPack)
Allows you to add new entities to stack, set stack size limits, and limit which entities can be stacked based on player permissions.
Stack as many entities as you want with just one plugin!
Oxide/Carbon compatibility
PERMISSIONS:
To be able to stack entities, the player must have the permission:
- stackeverything.use – Allows to use the plugin.
In addition, 4 other permissions are created (Default, VIP1, VIP2, VIP3), each of which allows you to create different configurations to assign to the various players.
- stackeverything.default – Assign configurations: Default.
- stackeverything.vip1 – Assign configurations: VIP1.
- stackeverything.vip2 – Assign configurations: VIP2.
- stackeverything.vip3 – Assign configurations: VIP3.
These are the groups that are created by default, but you can add and/or edit groups as you wish.
For example, if you change the group vip1 to vip_elite, the permission stackeverything.vip_elite will be created
If you create a new group, for example vipvanilla, the permission stackeverything.vipvanilla will be created.
If you are part of a clan/team and there are 1 more members who have the VIP/ROLE, then all members of the clan/team will benefit.
You can enable this setting from the configuration file: “Share Group With Clan/Team members. Default FALSE”: false”: true
CONFIGURATION
The settings and options can be configured in the StackEverything.json under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{
"Use Clan/Team": true,
"Share Group With Clan/Team members. Default FALSE": false,
"Spawn SkinID Blacklist. Skin IDs that cannot be used for Spawned Entity": [],
"Stacking SkinID Blacklist. Block stacking of entities that have these skin IDs": [],
"Role Permission": {
"default": {
"Priority. (lower = higher priority)": 100,
"Maximum number of stackable entities": 2,
"Exclude stacking of these entities": [],
"Maximum stack number per entity": {}
},
"vip1": {
"Priority. (lower = higher priority)": 1,
"Maximum number of stackable entities": 4,
"Exclude stacking of these entities": [],
"Maximum stack number per entity": {}
},
"vip2": {
"Priority. (lower = higher priority)": 2,
"Maximum number of stackable entities": 6,
"Exclude stacking of these entities": [],
"Maximum stack number per entity": {}
},
"vip3": {
"Priority. (lower = higher priority)": 3,
"Maximum number of stackable entities": 10,
"Exclude stacking of these entities": [],
"Maximum stack number per entity": {}
}
},
"Stackable Items": [
{
"Display Name": "Concrete Barricade",
"Item Name": "barricade.concrete",
"Item Id": -1950721390,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/barricades/barricade.concrete.prefab",
"Radius Check": 0.1,
"Collider Height": 1.5,
"YOffset": 1.24,
"Effect Name": "assets/prefabs/deployable/barricades/effects/barricade-concrete-deploy.prefab"
},
{
"Display Name": "Stone Barricade",
"Item Name": "barricade.stone",
"Item Id": 15388698,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/barricades/barricade.stone.prefab",
"Radius Check": 0.1,
"Collider Height": 1.4,
"YOffset": 1.24,
"Effect Name": "assets/prefabs/deployable/barricades/effects/barricade-stone-deploy.prefab"
},
{
"Display Name": "Sandbag Barricade",
"Item Name": "barricade.sandbags",
"Item Id": -559599960,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/barricades/barricade.sandbags.prefab",
"Radius Check": 0.1,
"Collider Height": 1.4,
"YOffset": 1.18,
"Effect Name": "assets/prefabs/deployable/barricades/effects/barricade-sandbags-deploy.prefab"
},
{
"Display Name": "Large Water Catcher",
"Item Name": "water.catcher.large",
"Item Id": -1100168350,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/water catcher/water_catcher_large.prefab",
"Radius Check": 0.1,
"Collider Height": 4.168319,
"YOffset": 4.1,
"Effect Name": "assets/prefabs/deployable/water catcher/effects/water-catcher-large-deploy.prefab"
},
{
"Display Name": "Small Water Catcher",
"Item Name": "water.catcher.small",
"Item Id": -132247350,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/water catcher/water_catcher_small.prefab",
"Radius Check": 0.1,
"Collider Height": 2.67044,
"YOffset": 2.5,
"Effect Name": "assets/prefabs/deployable/water catcher/effects/water-catcher-deploy.prefab"
},
{
"Display Name": "Locker",
"Item Name": "locker",
"Item Id": -110921842,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/locker/locker.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 2.3,
"YOffset": 2.238,
"Effect Name": "assets/prefabs/deployable/locker/effects/locker-deploy.prefab"
},
{
"Display Name": "Barbeque",
"Item Name": "bbq",
"Item Id": 1099314009,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/bbq/bbq.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 1.2,
"YOffset": 0.84,
"Effect Name": "assets/prefabs/deployable/bbq/effects/barbeque-deploy.prefab"
},
{
"Display Name": "Water Barrel",
"Item Name": "water.barrel",
"Item Id": -1863559151,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/liquidbarrel/waterbarrel.prefab",
"Radius Check": 0.1,
"Collider Height": 2.67044,
"YOffset": 1.594,
"Effect Name": "assets/prefabs/deployable/liquidbarrel/effects/liquid-barrel-deploy.prefab"
},
{
"Display Name": "Wood Storage Box",
"Item Name": "box.wooden",
"Item Id": -180129657,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 0.5552952,
"YOffset": 0.5552952,
"Effect Name": "assets/prefabs/deployable/woodenbox/effects/wooden-box-deploy.prefab"
},
{
"Display Name": "Large Wood Box",
"Item Name": "box.wooden.large",
"Item Id": 833533164,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab",
"Radius Check": 0.1,
"Collider Height": 0.790511,
"YOffset": 0.76,
"Effect Name": "assets/prefabs/deployable/large wood storage/effects/large-wood-box-deploy.prefab"
},
{
"Display Name": "Storage Barrel Horizontal",
"Item Name": "storage_barrel_c",
"Item Id": -1421257350,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab",
"Radius Check": 0.1,
"Collider Height": 0.94,
"YOffset": 0.94,
"Effect Name": "assets/prefabs/misc/decor_dlc/storagebarrel/effects/storage-barrel-deploy.prefab"
},
{
"Display Name": "Storage Barrel Vertical",
"Item Name": "storage_barrel_b",
"Item Id": 1307626005,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_b.prefab",
"Radius Check": 0.1,
"Collider Height": 1.3,
"YOffset": 1.3,
"Effect Name": "assets/prefabs/misc/decor_dlc/storagebarrel/effects/storage-barrel-deploy.prefab"
},
{
"Display Name": "Fridge",
"Item Name": "fridge",
"Item Id": 1413014235,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/fridge/fridge.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 2.0,
"YOffset": 2.0,
"Effect Name": "assets/prefabs/deployable/fridge/effects/fridge-deploy.prefab"
},
{
"Display Name": "Salvaged Shelves",
"Item Name": "shelves",
"Item Id": 1950721418,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/shelves/shelves.prefab",
"Radius Check": 0.1,
"Collider Height": 2.8,
"YOffset": 2.8,
"Effect Name": "assets/prefabs/deployable/shelves/effects/shelves-deploy.prefab"
},
{
"Display Name": "Stone Fireplace",
"Item Name": "fireplace.stone",
"Item Id": -1535621066,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/fireplace/fireplace.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 2.9,
"YOffset": 2.9,
"Effect Name": "assets/prefabs/deployable/campfire/effects/campfire-deploy.prefab"
},
{
"Display Name": "Composter",
"Item Name": "composter",
"Item Id": -1488398114,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/composter/composter.prefab",
"Radius Check": 0.1,
"Collider Height": 1.64,
"YOffset": 1.54,
"Effect Name": "assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab"
},
{
"Display Name": "Furnace",
"Item Name": "furnace",
"Item Id": -1999722522,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/furnace/furnace.prefab",
"Radius Check": 0.1,
"Collider Height": 1.6,
"YOffset": 1.44,
"Effect Name": "assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab"
},
{
"Display Name": "Legacy Furnace",
"Item Name": "legacyfurnace",
"Item Id": -1310391395,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab",
"Radius Check": 0.1,
"Collider Height": 1.6,
"YOffset": 1.44,
"Effect Name": "assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab"
},
{
"Display Name": "Electric Furnace",
"Item Name": "electric.furnace",
"Item Id": -1196547867,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 1.2,
"YOffset": 1.15,
"Effect Name": "assets/prefabs/deployable/playerioents/electricfurnace/effects/electric-furnace-deploy.prefab"
},
{
"Display Name": "Cursed Cauldron",
"Item Name": "cursedcauldron",
"Item Id": 1242522330,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/misc/halloween/cursed_cauldron/cursedcauldron.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 1.1,
"YOffset": 0.95,
"Effect Name": "assets/prefabs/deployable/campfire/effects/campfire-deploy.prefab"
},
{
"Display Name": "Hobo Barrel",
"Item Name": "hobobarrel",
"Item Id": -1442559428,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/misc/twitch/hobobarrel/hobobarrel.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 1.2,
"YOffset": 1.13,
"Effect Name": "assets/prefabs/deployable/campfire/effects/campfire-deploy.prefab"
},
{
"Display Name": "Mixing Table",
"Item Name": "mixingtable",
"Item Id": 1259919256,
"Enable Stacking": true,
"Prefab Name": "assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab",
"Radius Check": 0.1,
"Collider Height": 1.64,
"YOffset": 0.9,
"Effect Name": "assets/prefabs/deployable/mixingtable/effects/mixing-table-deploy.prefab"
},
............................................................
],
"VersionNumber": {
"Major": 1,
"Minor": 2,
"Patch": 3
}
}
- Chat Prefix: Chat message prefix.
- Enable Chat Messages: Enable sending messages in chat. Default: TRUE
- Enable Toast Messages: Enable Toast display for the player. Default: TRUE
- Use Clan/Team: If set to TRUE and the player is part of the clan/team, he can stack entities on entities owned by his teammates. Default: TRUE
- Share Group With Clan/Team members: If set to TRUE, the group assigned to a player is shared with all members of the clan/team. The group with the lowest priority is shared, then all members of the clan/team will benefit. Default FALSE
- Spawn SkinID Blacklist. Skin IDs that cannot be used for Spawned Entity: Here you can enter prohibited skins for stacked entities. When an entity with one of these skin ids is stacked, the skin will be removed.
Configuration example:-
"Spawn SkinID Blacklist. Skin IDs that cannot be used for Spawned Entity": [ 3429684712, 3429687195 ]
-
- Stacking SkinID Blacklist. Block stacking of entities that have these skin IDs: If the entity to be stacked has one of these skin ids, the entity cannot be stacked.
Configuration example:-
"Stacking SkinID Blacklist. Block stacking of entities that have these skin IDs": [ 3429688031, 3429685478 ]
-
- Role Permission: Here you can set the configurations for the various roles:
- Priority. (lower = higher priority) — Each group has its own property, the lower this number is, the more important the group is. This is useful in the case where a player has more roles assigned. In this case, the group with the lowest priority will be assigned, the most important group. Negative numbers are also allowed.
- Maximum number of stackable entities: Maximum number of entities that can be stacked. Number of entities that can be placed on top of each other in the stack.
- Exclude stacking of these entities: Entities that cannot be stacked even if they have been enabled in the configuration file.
Here you must enter the PrefabName that you can find in the configuration file in the section: Stackable Items.
Configuration example:"Exclude stacking of these entities": [ "assets/prefabs/deployable/bbq/bbq.deployed.prefab", "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab" ]
- Maximum stack number per entity: Here you can configure the maximum stack size for the single entity bypassing the base limit: Maximum number of stackable entities
Also if an entity is disabled in the configuration file, if it is entered here, the entity will now be enabled for the players that are part of this configuration.
Configuration example:"Maximum stack number per entity": { "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab": 4, "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab": 3, "assets/prefabs/deployable/composter/composter.prefab": 4, "assets/prefabs/deployable/furnace/furnace.prefab": 6 }
- Stackable Items: Here all the entities that can be stacked are defined.
You can add new ones manually or open a support request to request a new entity to be added to the plugin.-
Enable Stacking: If set to TRUE, the entity can be stacked, otherwise not.
If the entity is not enabled, you can always bypass the block by configuring: Maximum stack number per entity
-
LOCALIZATION
The plugin, therefore the automatic messages and statistics, are translated into the following languages:
- English
- Italian
- Spanish
- Russian
Translation files are located in the /oxide/lang folder, here is an example of a /oxide/lang/en/StackEverything.json translation file.
You can add translations for other languages by adding them to the folder: /oxide/lang
AVAILABLE ENTITIES
Concrete Barricade, Stone Barricade, Sandbag Barricade, Large Water Catcher, Small Water Catcher, Locker, Barbeque, Water Barrel, Wood Storage Box, Large Wood Box, Ammo Storage Box, Armor Storage Box, Charcoal Storage Box, Clothing Storage Box, Comps Storage Box, Explosives Storage Box, Food Storage Box, Guns Storage Box, Meds Storage Box, Metal Storage Box, Ore Storage Box, Scrap Storage Box, Stone Storage Box, Sulfur Storage Box, Tools Storage Box, Wood Storage Box, Medieval Large Wood Box, Storage Barrel Horizontal, Storage Barrel Vertical, Black Box, Abyss Horizontal Storage Tank, Abyss Vertical Storage Tank, Bamboo Barrel, Wicker Barrel, Krieg Storage Crates, Krieg Storage Barrel, Industrial Storage Horizontal Barrel, Industrial Storage Vertical Barrel, Industrial Electric Furnace, Half Height Industrial Shelves, Salvaged Industrial Shelves, Fridge, Mini Fridge, Salvaged Shelves, Bamboo Salvaged Shelves, Stone Fireplace, Composter, Furnace, Legacy Furnace, Small Oil Refinery (Available in the next plugin update), Electric Furnace, Cursed Cauldron, Hobo Barrel, Mixing Table, Cooking Workbench, Command Block, Test Generator, Large Rechargeable Battery, Medium Rechargeable Battery, Small Rechargeable Battery, Large Solar Panel, Small Generator, Powered Water Purifier, RF Broadcaster, RF Receiver, Chippy Arcade Game, Strobe Light, Laser Light, Snow Machine, Fogger-3000, Audio Alarm, Spooky Speaker, Boom Box, Pookie Bear, Large Planter Box, Small Planter Box, Triangle Planter Box, Rail Road Planter, Triangle Rail Road Planter, Minecart Planter, Bath Tub Planter, Single Plant Pot, Beehive.
NAVAL DEEP SEA
NEW ENTITIES
New entities will be added with future releases. If you want to request the addition of a specific entity, feel free to open a support request and it will be added to the plugin.
ENTITY IMAGE PREVIEW
LICENSE
Digital Content Copyright License
Intellectual Property:
This digital content is protected by copyright under international and local laws. All rights are reserved and any unauthorized use is prohibited. The content purchased may not be reproduced, distributed, transmitted, or used in any form or by any means without the written permission of the copyright holder, except as required by law.
Terms of Use:
1. Personal Use: Your purchase of this digital content grants you a non-exclusive, non-transferable, revocable license for personal use. The content may not be shared or distributed to third parties.
2. Limitations: You may not modify, alter, adapt, create derivative works from, sell, or license this content without the written permission of the copyright holder.
3. Backup: You may make one backup copy of the content for your personal use, provided that it is not distributed.
Warranties and Responsibilities:
The copyright holder makes no warranties regarding the accuracy, completeness or suitability of the content for a particular purpose. In no event shall the copyright holder be liable for any damages arising from the use or inability to use the purchased digital content.
Permission Requests:
For requests for permission to use or other information, please contact:
Andrea Angelozzi – Scalbox
[email protected]
Additional information
| Framework | Carbon, Oxide/Umod |
|---|
Only logged in customers who have purchased this product may leave a review.
Stacking support for: Industrial Decor Pack DLC (https://rust.facepunch.com/news/built-different#IndustrialDecorPack)
Bug fix
New configuration property: Chat Prefix
New configuration property: Enable Chat Messages
New configuration property: Enable Toast Messages
Security system to prevent entity breakage when changing skins with plugins: SkinBox, Skinner
Code refactoring
Large Wood Box / Storage Box Pack DLC can now be stacked together (https://rust.facepunch.com/news/shipshape#StorageBoxPackDLC)
Security system to prevent entity breakage when changing skins with the Spray Can
Code refactoring and optimization
Stacking support for: Storage Box Pack DLC (https://rust.facepunch.com/news/shipshape#StorageBoxPackDLC)
Stacking support for Naval Deep Sea entity
Stacking support for Naval Deep Sea [Small Boat Engine, Sail]
New configuration property: Disable Radius Check
Stacked entity cache optimization
Stacking support for [Mini Fridge]
Stacking support for [Krieg Storage Crates, Krieg Storage Barrel]
Stacking support for Black Box
Delay while stacking entity
Performance improved
Code refactoring
Issue where entities stacked on a tilted surface were not aligned correctly
Added configuration to block stacking of entities with certain skin ids
Added new stackable entity: [Abyss Horizontal Storage Tank, Abyss Vertical Storage Tank]
Added new stackable entity: [Command Block]
Added new stackable entities: Cooking Workbench
Added new stackable entities: [Bamboo Barrel, Wicker Barrel, Bamboo Salvaged Shelves]
Improved furnace stacking
Added option to enable sharing of a player's assigned group with clan/team members
Improved performance
Added a cache for improved performance
New permission system, now you can create as many groups as you want and with any name
Added new stackable entities: [Propane Explosive Bomb, Firebomb]
new stackable entities: Large Planter Box, Small Planter Box, Triangle Planter Box, Rail Road Planter, Triangle Rail Road Planter, Minecart Planter, Bath Tub Planter, Single Plant Pot, Beehive
Ability to stack entities for farming
Stackable entity: Medieval Large Wood Box
Fixed some bugs
Fixed collision checking between entities
Code improved
Added translation files
Enabled Entity Stacking: Test Generator
Added new item: Pookie Bear
Fix for entity missing ground
Improved error messages
Fix: In some cases, deleting/removing the bottom-most entity does not delete the stacked entities that are higher up.
The tugboat can now fit up to 3 Large Storage boxes, instead of 2
Change field name from UpperBoundOffset to YOffset
Update for the next Rust update for Forced Wipe. Don't update before!!!
Update for the next Rust update for Forced Wipe. Don't update before!!!
Removed debug print
Initial release
Initial release


















































































































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